Game-like

  • Sims/Tycoon/Bitlife style game, simulating an adult's finances
    • Oblique/Isometric Perspective
    • Income (Job, promotions, raises, etc.)
    • General spending (new phones/small things, cars, houses, loans, weddings, dates, etc.)
      • Can occur semi-randomly (i.e., car breaks down) or at user's request (wants to buy a new car)
    • Credit score
      • Managing credit score with large purchases
    • Investment
      • Adds real time tracking off the stock market, and tracks growth of investments in-game, including real-time delays to stock/crypto purchases and sales
    • Global changes
      • Location of simulated character affected
      • Inflation, prices of select goods track and vary per large events
  • Would require both finance-oriented & development-oriented people, as opposed to other ideas
  • Relatively unique (relative to other ideas)
  • What we need:
    • Programmers
    • Finance People
    • People who know about, or are willing to learn, user-oriented design
    • (Eventually)
      • Advertisement/marketing
    • API Keys
      • Stock Market
      • Chatbot (worry about later)
  • Logistics:
    • Platform?
      • Windows
    • Tech stack (liable to change)
    • Main application stack
      • C#
      • Unity
    • Authentication/DB Stack
      • FastAPI
      • PostGres
    • Other
      • Model designer (somebody)
      • Internal hosting
  • Funding necessary for:
    • API Keys
    • 3rd party hosting
    • 3rd party model design?